package it.globalgamejam.dsm 
{
	import it.globalgamejam.dsm.menu.IntroWorld;
	import net.flashpunk.Engine;
	import net.flashpunk.FP;
	import it.globalgamejam.dsm.game.MainWorld;
	import it.globalgamejam.dsm.menu.MenuWorld;
	
	
	/**
	 * ...
	 * @author N1xx1
	 */
	public class Main extends Engine
	{
		
		public function Main() 
		{
			super(800, 600, 60, false);
			FP.world = new IntroWorld();
			//FP.world = new MenuWorld();
		}
		
		public override function init():void {
			trace("Initialized.");	
		}
		
	}

}